@startuml
sprite $rocksdb [48x48/16] {
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00000000000000000000000000000000000006EF86300000
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00000000000000000000000000000000004FFFFEFFB00000
0000000000000000000000000000000006EFFFFFFC300000
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000000000002FA7FFCFF0000000000000001DFFFFFFFFFFF
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000000AF2AFFA520000000006FFFFFFFFFFFFFFFFFFFFFFF
00001CFE0EFE000000000000DFFFFFFFFFFFFFFFFFFFFFFF
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0BFFE8105FD000000000001BFFFFFFFFFFFFFFFFFFFFFFFF
BFD600009F40000000048CFFFFFFFFFFFFFFFFFFFFFFFFFF
02000009DB0000004CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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000000000000000000000000000000000000000000000000
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}


!define DEV2_ROCKSDB(_alias) ENTITY(rectangle,black,rocksdb,_alias,DEV2 ROCKSDB)
!define DEV2_ROCKSDB(_alias, _label) ENTITY(rectangle,black,rocksdb,_label, _alias,DEV2 ROCKSDB)
!define DEV2_ROCKSDB(_alias, _label, _shape) ENTITY(_shape,black,rocksdb,_label, _alias,DEV2 ROCKSDB)
!define DEV2_ROCKSDB(_alias, _label, _shape, _color) ENTITY(_shape,_color,rocksdb,_label, _alias,DEV2 ROCKSDB)
skinparam folderBackgroundColor<<DEV2 ROCKSDB>> White
@enduml